Arena
Arena is Heroes of Might and Magic: Olden Era's quick mode: each player drafts a hero, skills, artifacts, spells and an army in a few minutes, then fights one battle against a player or the AI, with its own ranked rating. It was playtested in March 2025 and overhauled in Patch #13 on Aug 20, 2026 with hero starting bonuses, 4 reroll points and guaranteed creature tiers for specialists.
Arena is the quick mode of Heroes of Might and Magic: Olden Era: each player drafts a hero, then skills, artifacts, spells and an army, and the two builds fight a single battle, with "no traditional map exploration, no castle building, no resource gathering" (Devlog #5, Nov 22, 2024). You can fight another player or the AI, and online Arena has its own rating and matchmaking. It was the first mode the public could play, in an open playtest in March 2025, and Unfrozen overhauled it in Patch #13 on Aug 20, 2026 with hero starting bonuses, 4 reroll points and guaranteed creature tiers for specialist heroes. Unfrozen's Early Access launch trailer runs through a draft (choose artifacts, choose spells, choose creatures) and straight into the battle.
Quick facts
| Format | Draft (hero, skills, artifacts, spells, army), then one battle |
| Opponent | Another player or the AI (Devlog #5) |
| Draft time | About 5 minutes; the online draft timer is 6 minutes since Patch #3 (May 3, 2026) |
| Match length | "Like 10-15 minutes" (Unfrozen, Aug 29, 2024) |
| Ranked | Yes, a separate rating, matchmaking and leaderboard |
| Rerolls | 4 reroll points, plus 1 in the artifact and creature phases (Patch #13) |
| Open playtest | Mar 17 to about Mar 28, 2025, Arena only |
| Ancestor | Heroes 5's Hot Seat Duel Mode (18 preset heroes) |
How the draft works
Unfrozen calls Arena "a classic draft" (Devlog #5). You are offered three heroes and pick one; then you choose skills, again one of three, over several level-ups; then artifacts, spells and the army; then everything is confirmed and the battle begins. The progress line across the top of the screen runs from Hero to "Confirm Everything".
Several rules keep a random draft playable. Heroes in Arena start with an empty skill pool, unlike on a map, so specialists get a higher chance of being offered their own skills, mages always start with a basic spell, and every skill is taken at its second level from the start, which lets you pick a subskill at once. Artifacts and skills change which spells are offered. The draft is mirrored for fairness: "if you get a rare artefact, your opponent will be offered an equally powerful one", and creature tiers and upgrades offered to both sides are similar without being identical.
IGN's Early Access review (Apr 28, 2026) liked the mode best of all: you draft "almost like a trading card game", which exposes you to randomness more than anywhere else, but makes Arena "a great way to learn and test synergies without having to play hours of a full run".
The Patch #13 overhaul
Patch #13 (Aug 20, 2026, v0.80.45) made the biggest change to the mode since launch:
- Hero starting bonus: depending on how they perform in Arena, certain heroes get extra primary stats, bonuses Unfrozen says "will be dynamically adjusted in future updates".
- Rerolls: the artifact, spell and creature offers can be refreshed. Players start with 4 reroll points and gain 1 more in both the artifact and the creature phase.
- Specialist tiers: a hero who specializes in a creature tier guarantees that tier in the creature draft for both players. Tier 1 specialists, for example, make sure Tier 1 creatures appear on both sides.
- Spell caps: certain high-power spells offered in the draft no longer go above level 1 by default.
- Army counts: the number of creatures offered in each pick was adjusted.
Balance changes before and after
Arena is tuned in nearly every balance patch, often through the size of the stacks it offers:
| Date | Patch | Arena change |
|---|---|---|
| May 3, 2026 | Patch #3 | Time to pick heroes, skills and artifacts raised from 5 to 6 minutes |
| Jun 1, 2026 | Patch #8 | Six artifacts removed from the mode (among them "Orb of Inhibition", "Chain Link" and "Deck of Spells"), the four school tomes and other spell artifacts made much rarer, 10 spells offered instead of 9, level 4 spells removed, stack counts changed |
| Jun 2, 2026 | Patch #9 | Dungeon, "underperforming in Arena mode", gets larger armies |
| Jul 6, 2026 | Patch #11 | Magic heroes were doing better, so average starting armies grow, which helps Might heroes |
| Jul 10, 2026 | Patch #12 | Patch #11 "over-nerfed Magic heroes in Arena Mode", so starting unit counts go down again |
| Aug 20, 2026 | Patch #13 | Starting bonuses, rerolls, specialist tiers (above) |
| Oct 15, 2026 | Beta v0.82.02 | Stacks you already picked can be offered again, offered stacks 15 to 20% larger, starting stat bonuses retuned |
The Oct 15 beta's bonus list names the heroes: John Johnson, Pip, Octavia, Aunt Daliar, Vim, Echolily, Grellekh the Betrayer and Kwinri get +1; Gingertail and Tölketh +2; Nadir, Adahn, Blackhorn, Mila, Oriax and Curson, Duke of Rage drop from +3 to +2; Tavi and Enatee drop from +4 to +2 (Unfrozen). The beta is on the public test branch only, and its release date is to be announced. See Balance Update Beta.
History
Arena was added "because of the community requests", Unfrozen wrote: few players have time for long templates, and fan-made arena maps for earlier Heroes games were hard to find and rarely balanced (Devlog #5).
The mode was the first part of Olden Era the public played. An open playtest of Arena ran from Mar 17 to about Mar 28, 2025 through Steam Playtest (Unfrozen); sign-ups were "x10 more than we anticipated", and the requests passed 100,000 by Apr 7, 2025. The free demo of Oct 9, 2025 included it, a closed ranked playtest announced Mar 25, 2026 covered 1v1 in all three modes, and the server stress test of Apr 22, 2026 was "Only Arena mode". Arena shipped with the Early Access launch on Apr 30, 2026.
Do not confuse the mode with the "Hell Light Arena", a map object that stages battles on Classic templates; the beta's new Jebus Arena template, a 160 by 160 Jebus Cross variant without a central town, is built around that object and is not part of Arena mode. See Random Map Generator.
Tips from the rules
- Use the guarantees. A creature specialist guarantees its tier for both players, so a specialist hero tells you what your opponent will also be offered.
- Budget your rerolls. You get 4 reroll points, and 1 more arrives in each of the artifact and creature phases.
- Plan combinations, not single picks. Unfrozen's advice is that "grabbing everything won't work": artifacts and skills shape the spells you are offered, so pick toward one plan.
For the battle itself, Vilestride's combat guide of May 10, 2026 names splitting stacks as "the single biggest difference in the outcome of your fights": single creatures block paths to your shooters and soak up the enemy's damage, and splitting your own big stacks keeps you from wasting damage on overkill.
For heroes, see Heroes and Best Heroes; for the items, Artifacts; for the battle itself, Combat.
Frequently asked questions
What is Arena mode in Olden Era? Arena is a quick Heroes of Might and Magic: Olden Era mode in which each player drafts a hero, skills, artifacts, spells and an army, then fights one battle. There is no map exploration, town building or resource gathering.
How long is an Arena match in Olden Era? Unfrozen said a match takes "like 10-15 minutes", and the draft about five of them. The online pick timer has been 6 minutes since Patch #3 (May 3, 2026).
Is Olden Era's Arena ranked? Yes. Arena has its own rating, matchmaking and leaderboard online, separate from Classic and Single Hero, and you can also play it against the AI.
What did Patch #13 change in the Arena? Patch #13 (Aug 20, 2026) gave weaker heroes a starting stat bonus, added 4 reroll points for the artifact, spell and creature offers, and made creature specialists guarantee their tier in the draft for both players.
How many rerolls do you get in the Olden Era Arena? Four reroll points at the start, plus one more during both the artifact and the creature draft phases, since Patch #13.
Can you play Arena against the AI in Olden Era? Yes. Unfrozen's Devlog #5 says you may fight another player or the AI, and Arena is listed among the modes available in single-player and multiplayer.
Sources
- Heroes of Might and Magic: Olden Era - Early Access Launch Trailer!, Unfrozen Official, Apr 30, 2026 (video)
- Designing a Heroes Game, Unfrozen on Steam, Aug 29, 2024
- Devlog #5: Game Modes pt.2: Arena, Unfrozen on Steam, Nov 22, 2024
- Open Playtest: Arena mode, Unfrozen on Steam, Mar 14, 2025
- Arena Playtests are over!, Unfrozen on Steam, Mar 31, 2025
- Olden Era hits 500 000 wishlists - Thank You!, Unfrozen on Steam, Apr 7, 2025
- Demo is LIVE NOW!, Unfrozen on Steam, Oct 9, 2025
- Call to Arms: Closed Matchmaking Playtest Sign-Up!, Unfrozen on Steam, Mar 25, 2026
- Call to Arms: Stress-Test!, Unfrozen on Steam, Apr 16, 2026
- Patch #3: Bug fixes and Network stability improvements, Unfrozen on Steam, May 3, 2026
- Patch #8: Skills Rework, Balance Pass & Exploit Fixes, Unfrozen on Steam, Jun 1, 2026
- Patch #9: Hotfix & Balance Adjustments, Unfrozen on Steam, Jun 2, 2026
- Patch #11: Necromancy Update, UI Tweaks and Balance Changes, Unfrozen on Steam, Jul 6, 2026
- Patch #12: Bug Fixes & Improvements, Unfrozen on Steam, Jul 10, 2026
- Patch #13: The Mysterious Island, Unfrozen on Steam, Aug 20, 2026
- BETA Patch: Balance Update - New Damage Formula, Smarter AI & New Creatures, Unfrozen on Steam, Oct 15, 2026
- Heroes of Might and Magic: Olden Era Early Access Review, IGN, Apr 28, 2026 (video)
- Heroes of Might and Magic: Olden Era - Early Access Overview!, Unfrozen Official, May 1, 2026 (video)
- A Beginners Guide To Combat In Heroes of Might and Magic Olden Era, Vilestride, May 10, 2026 (video)
Moments
Heroes of Might and Magic: Olden Era - Early Access Launch Trailer!
Unfrozen Official
Heroes of Might and Magic: Olden Era - Early Access Overview!
Unfrozen Official
Heroes of Might and Magic: Olden Era Early Access Review
IGN
A Beginners Guide To Combat In Heroes of Might and Magic Olden Era
Vilestride
Photos
See also
-
Balance Update BetaOn Oct 15, 2026 Unfrozen opened a public Steam beta of Olden Era's biggest balance update since Early Access, v0.82.02, updated to v0.82.03 on Oct 21. It brings a new damage formula, a smarter adventure map AI, the neutral Mummy and Kitsune, the First Aid skill, Temple prayers, reworked alternative upgrades and 16 new artifacts; its release to everyone has no date. -
Random Map GeneratorOlden Era makes its skirmish maps from templates such as Jebus Cross, Jebus Outcast, Crossroads, Harmony, Sprint, Galaxy and Mix, over 50 of them by Sep 2026. Since Sep 30, 2026 its Advanced Random Map Generator can also build a fully random single-player map from size, players, alliances, richness, difficulty, symmetry and victory conditions. -
HeroesHeroes of Might and Magic: Olden Era has 18 skirmish heroes per faction, 108 in all, plus heroes found only in the campaign. Each hero has a class, a specialization and fixed starting skills, gains Attack, Defense, Spell Power or Knowledge with every level, learns up to 8 skills with subskills, and can unlock one of two elite classes (subclasses). -
Best HeroesUnfrozen publishes no hero ranking for Heroes of Might and Magic: Olden Era; a hero's strength comes from its specialty, class and starting skills, and the patch notes name the heroes it buffed and nerfed: spell specialists buffed on Jun 1, 2026, Tavi made a Magic hero and Pauper a Might hero, Lord Edgar weakened on Jun 1 and again with creature and experience specialists in the Oct 21, 2026 beta. -
ArtifactsOlden Era launched in Early Access with 148 artifacts in four rarities (common, rare, epic and legendary), several of them in sets. The Oct 15, 2026 public beta adds 15 more, among them 12 two-stat items, Elven Blade, Ripe Apple and Diplomat's Robe, and the Oct 21 beta adds the Orb of Poison. -
CombatBattles in Olden Era are turn-based on a hex grid, with creature stacks acting in order of Initiative while heroes cast spells, strike and use faction abilities. Units spend shared Focus Charges on abilities, a tactics phase lets you place your army first, and the Oct 15, 2026 beta replaces the damage formula.