Gameplay
9 Heroes of Might and Magic: Olden Era pages in Gameplay.
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Adventure MapThe adventure map is where Olden Era's heroes explore, collect resources and treasure, fight neutral guards and capture towns, mines and creature dwellings. Unfrozen counts 190 kinds of buildings on the map at the Early Access launch, more than any earlier Heroes game. -
ArtifactsOlden Era launched in Early Access with 148 artifacts in four rarities (common, rare, epic and legendary), several of them in sets. The Oct 15, 2026 public beta adds 15 more, among them 12 two-stat items, Elven Blade, Ripe Apple and Diplomat's Robe, and the Oct 21 beta adds the Orb of Poison. -
CombatBattles in Olden Era are turn-based on a hex grid, with creature stacks acting in order of Initiative while heroes cast spells, strike and use faction abilities. Units spend shared Focus Charges on abilities, a tactics phase lets you place your army first, and the Oct 15, 2026 beta replaces the damage formula. -
Faction LawsFaction Laws are Olden Era's technology tree for your starting faction. Fighting guards, capturing external dwellings and owning town halls earn Law points, every batch of points becomes a Seal, and Seals enact laws arranged in tiers that boost your economy, heroes and creatures. -
HeroesHeroes of Might and Magic: Olden Era has 18 skirmish heroes per faction, 108 in all, plus heroes found only in the campaign. Each hero has a class, a specialization and fixed starting skills, gains Attack, Defense, Spell Power or Knowledge with every level, learns up to 8 skills with subskills, and can unlock one of two elite classes (subclasses). -
Magic and SpellsOlden Era has four schools of magic (Daylight, Nightshade, Primal and Arcane) plus Neutral magic for adventure spells. Spells come in tiers I to V; anyone can learn tiers I and II, tiers III to V need the school's skill, the spellbook is free, and a Mage Guild can research one missing spell a day. -
NecromancyNecromancy is the Necropolis faction skill in Heroes of Might and Magic: Olden Era that turns enemies defeated in battle into undead in the hero's army. Since Patch #11 (Jul 6, 2026) it can raise any tier and spends a necromantic energy reserve of 3,000, 4,000 or 5,000. -
SkillsA hero in Olden Era learns up to 8 skills, the faction skill included, and each skill has 5 subskills (pick 1 of 3 at Advanced and 1 of 2 at Expert). The right skills and subskills unlock one of two optional subclasses, and Early Access launched with 30 skills and 180 subskills. -
The GrailIn Olden Era you win the Grail by finding the Mirage on the adventure map and defeating a stronger copy of your own hero there. The Grail then goes into your resources and can be spent on a Grail Sanctuary in any of your towns, a faction-specific building whose bonus, such as Temple's Golden Calf or Dungeon's Spy Network, can be read from the first day.