Necropolis
Necropolis is the undead faction of Heroes of Might and Magic: Olden Era, the Necromancers' Guild of Shadowspire ruled by vampires, with Skeletons, Wights, Liches, Dread Knights and Vampires. Its faction skill is Necromancy, which raises defeated enemies as undead from a reserve of necro energy.
Necropolis is the undead faction of Heroes of Might and Magic: Olden Era: the Necromancers' Guild of Shadowspire, led by vampires, whose heroes start with Necromancy and raise the fallen into Skeletons, Wights, Liches, Dread Knights and Vampires. Unfrozen's first FAQ listed it as "Necropolis (Undead and Vampires)" (Unfrozen, Aug 30, 2024), and it was the first faction revealed, in a video on Halloween, Oct 31, 2024 (Unfrozen). After feedback Unfrozen rebuilt it and showed it again on Feb 2, 2026 with new Dread Knights, a new town and a new Necromancy. It has been playable since the demo of Oct 9, 2025. All six factions are compared on Factions; how to play it is on Necropolis Guide.
Quick facts
| Theme | Undead and vampires ("Undead and Vampires") |
| Faction skill | Necromancy |
| Tier 7 | Vampire, Vampire Lord, Vampire Scholar |
| Returning or new | Returning (the series' undead town) |
| First revealed | Oct 31, 2024; updated Feb 2, 2026 |
| Heroes | 18 per faction in Early Access |
| Laws named by Unfrozen | No morale penalty for mixed armies, always fight on native terrain |
Lore
Unfrozen told the Necropolis story as an interview between its scholar Kelarr and the necromancer Khel (Devlog #4, Nov 15, 2024). Khel calls necromancy "the applied science of death", rooted in alchemy more than magic, which began when a mage first came back as a lich in Enroth. The Necromancers' Guild works worldwide but its branches are autonomous; in Jadame it acts as a support network. Its strongest chapter sits in Shadowspire in eastern Jadame, which "is actually ruled by vampires": its head is the vampire Lord Thant, a researcher of Nightshade Magic favored by "the legendary Nosferatu Korbu". Khel himself belongs to a branch in the isles of the Ifarine Sea, and the young vampire Galthran, "freshly bitten", experiments with transforming skeletons and seeks power apart from the Guild. Shadowspire is also the name of Jadame's largest volcano, dormant (Devlog #3). Religious necromancers follow the Moon faith or its offshoot, the Path of Dark, which sets them against the Sun clerics of the Temple.
The town
The first town, shown in the Halloween reveal of 2024 as a black tower under a green sky, was replaced: Unfrozen's post of Jun 13, 2025 first showed the new Necropolis town screen (Unfrozen), and the full update reveal of Feb 2, 2026 invited players to "fortify your new and improved Necropolis" and ride out with "the new Dread Knights" (Unfrozen). Dwellings named in the patch notes include "Quiet Pavilion" (tier 2), "Kennel" (tier 3) and "Tomb of Warriors" (tier 6) (Patch #11, Jul 6, 2026).
The rebuilt town opens Unfrozen's update reveal video of Feb 2, 2026: a dark gothic city of spires and green-lit halls along a glowing green river, followed by the recruitment screen with the seven dwellings' creatures. The same video introduces its heroes as Necromancers and Death Knights, among them Milossa the Golden, Artorius Veritas, Marl, Lord Rufus, Onkos, Bulwark and Laura.
Creatures
Every tier has a base creature and two alternative upgrades, named as in Unfrozen's patch notes (beta notes, Oct 15, 2026). The whole bestiary is on Creatures.
| Tier | Base unit | Its two upgrades |
|---|---|---|
| 1 | Skeleton | Skeleton Warrior, Skeleton Archer |
| 2 | Wight | Wraith, Phantasm |
| 3 | Undead Pet | Barghest, Armored Hound |
| 4 | Graverobber | Merchant of Death, Kennelmaster |
| 5 | Lich | Pestilent Lich, Sanguine Lich |
| 6 | Dread Knight | Avatar of War, Hollow Reaper |
| 7 | Vampire | Vampire Lord, Vampire Scholar |
The 2024 reveal video presents the lineup tier by tier, from the Vampire, Vampire Lord and Vampire Scholar to Skeletons, Wights, Undead Pets and the Graverobber, each fighting skeletons on a dark field with a few lines on its role. Some names have changed since: the tier 3 upgrades were then the "Bargeist" and the "Armoured Hound", today the Barghest and the Armored Hound.
The Steam store page describes vampires and liches as "deadly but fragile" and the Graverobber as a unit that summons Skeletons (Steam). The Dread Knight model was replaced before launch to look closer to Heroes 3 and Heroes 4 (Devlog #15, Apr 24, 2026). The Vampires heal by "Vampirism", which the Oct 15 beta raised from 50% to 66.6%.
Faction skill: Necromancy
Necromancy is the Necropolis faction skill (FAQ Part 2). In its current form, from Patch #11 (Jul 6, 2026), a victory raises fallen enemies as undead of the same tier, the base version by default (tier 1 becomes Skeletons, tier 2 Wights), paid for from a reserve of necromantic energy of 3,000, 4,000 or 5,000 at Basic, Advanced and Expert; the battle results window lets you bank energy instead. It has been redesigned twice since the first plan of 2024, and the full history, costs and laws are on Necromancy. The Necromancer hero class has an elite class, "Chronomancer", which since Patch #11 refills the hero's energy every day. The creator Turin's guide of May 5, 2026 points out the energy bar beside the hero's mana and movement: every model raised spends from it, and it refills over time.
Faction Laws
Unfrozen's laws devlog named two Necropolis laws: armies that ignore the morale penalty for mixing units from different factions, and Necropolis heroes that always fight on their native terrain (Devlog #14, Dec 5, 2025). Its image names them: "Death Equalizes All" and "Terra Mortis". The patch notes add "Free Death", "Return to the Soil", "Death's Presence", "Bloodthirst" (more Vampirism), "Black Death" (over-time damage), "Laws of the Immortals" (Law points from towns), "Gifts of the Afterlife", "Terror and Dread", "Elite Dread Knights", "Elite Liches" and five "Animate Dead" laws that add necromantic energy or Necromancy power (Patch #11; beta notes). How laws are earned is on Faction Laws.
Heroes
The reveal video introduced the faction's heroes as Necromancers and Death Knights: King-of-Kings, Guildmaster Klastor, Shadespinner Oona and Funerella as Necromancers, Kel'Ghul as a Death Knight. Necropolis heroes named in Unfrozen's patch notes include Marl, Laura and Lord Rufus (spell specialists), King-of-Kings (a diplomat), Bulwark (a damage specialist), Tarius and Funerella (who gain Necromancy power with level), Zam, Adahn, Ethric, Guildmaster Klastor, Shadespinner Oona and Kel'Ghul, who starts with Dread Knights (Patch #8; Patch #11). Unfrozen's art devlog shows a redesigned Ethric the Mad, a character from Might and Magic 6 (Devlog #15). Picks for every faction are on Best Heroes.
Changes since the reveal and in patches
- Feb 2, 2026: the faction update: new Dread Knights, a new town, and a Necromancy rebuilt around the enemy's strongest stack (Unfrozen).
- Patch #7 (May 21, 2026): Necromancy turned on by default for Necromancer heroes (Unfrozen).
- Patch #11 (Jul 6, 2026): Necromancy can raise any tier; tier 2 growth up from 16 to 19 and tier 3 from 13 to 14 a week; Dread Knights and their upgrades down from 100 to 80 health; tier 7 Vampirism up from 40% to 50%; "Bloodthirst" weakened.
- Patch #13 (Aug 20, 2026): the Pestilent Lich's "Death's Embrace" got a longer cooldown and higher cost, and specialist heroes' weekly growth bonus fell from 2 to 1.
- Public beta (Oct 15, 2026): alternative upgrades rebuilt: the Wraith gains "Gates of Afterlife" (summons Wights), the Barghest "Double Strike", the Merchant of Death and Kennelmaster passives that speed up Skeletons and Undead Pets, the Pestilent Lich "Plague Aura", the Sanguine Lich "Last Spark" and the Hollow Reaper "Paralyzing Dread"; tier 2, 3 and 4 growth trimmed by one (beta notes). These are beta-only as of Oct 21, 2026.
Frequently asked questions
What is the Necropolis faction in Olden Era? Necropolis is the undead faction of Heroes of Might and Magic: Olden Era, the Necromancers' Guild of Shadowspire ruled by vampires, with Skeletons, Wights, Liches, Dread Knights and Vampires. It was the first faction Unfrozen revealed, on Oct 31, 2024.
What is the Necropolis faction skill? Olden Era's Necropolis heroes start with Necromancy, which raises defeated enemies as undead of the same tier after a victory, paid for with necromantic energy. Since Patch #11 (Jul 6, 2026) it can raise units of any tier.
What are the Necropolis units in Olden Era? Olden Era's Necropolis fields Skeleton, Wight, Undead Pet, Graverobber, Lich, Dread Knight and Vampire at tiers 1 to 7, each with two alternative upgrades.
What are the Necropolis faction laws? Unfrozen's examples of Necropolis laws in Olden Era are "Death Equalizes All" (no morale penalty for mixed factions) and "Terra Mortis" (Necropolis heroes always fight on native terrain); others add necromantic energy, Vampirism and creature upgrades.
Who leads the Necropolis in Olden Era's lore? In Olden Era the Shadowspire chapter of the Necromancers' Guild is headed by the vampire Lord Thant; Unfrozen's lore also names the ambitious young vampire Galthran and the necromancer Khel of the Ifarine Sea isles.
Sources
- FAQ, Unfrozen, Aug 30, 2024
- Devlog #3: On Lore and Subjectivity, Unfrozen, Oct 20, 2024
- Necropolis Faction full reveal (Happy Halloween!), Unfrozen, Oct 31, 2024
- Devlog #4: On Necromancy and the Necromancers' Guild, Unfrozen, Nov 15, 2024
- FAQ: Part 2, Unfrozen, Dec 6, 2024
- Important Update Regarding Early Access, Unfrozen, Jun 13, 2025
- Devlog #14: Gameplay Mechanics pt. 3: Faction Laws, Unfrozen, Dec 5, 2025
- Necropolis Faction Update - Official Full Reveal, Unfrozen, Feb 2, 2026
- Devlog #15: How and Why We Chose the Artstyle of Olden Era, Unfrozen, Apr 24, 2026
- Patch #7: Removing Abuses and Improving Campaign, Unfrozen, May 21, 2026
- Patch #8: Skills Rework, Balance Pass & Exploit Fixes, Unfrozen, Jun 1, 2026
- Patch #11: Necromancy Update, UI Tweaks and Balance Changes, Unfrozen, Jul 6, 2026
- Patch #13: The Mysterious Island, Unfrozen, Aug 20, 2026
- BETA Patch: Balance Update - New Damage Formula, Smarter AI & New Creatures, Unfrozen, Oct 15, 2026
- Heroes of Might and Magic: Olden Era on Steam, Steam, read Oct 21, 2026
- Heroes of Might & Magic: Olden Era - Necropolis Faction full reveal (Happy Halloween!), Unfrozen Official, Oct 31, 2024 (video)
- Heroes of Might and Magic: Olden Era - Necropolis Faction Update Official Full Reveal, Unfrozen Official, Feb 2, 2026 (video)
- Heroes of Might & Magic: Olden Era - Necropolis Faction Beginners Guide, Turin, May 5, 2026 (video)
Moments
Heroes of Might & Magic: Olden Era - Necropolis Faction full reveal (Happy Halloween!)
Unfrozen Official
- The first town, shown in the Halloween reveal of 2024 as a black tower under a green sky, was replaced: Unfrozen's…
- The 2024 reveal video presents the lineup tier by tier, from the Vampire, Vampire Lord and Vampire Scholar to…
- The reveal video introduced the faction's heroes as Necromancers and Death Knights: King-of-Kings, Guildmaster…
Heroes of Might and Magic: Olden Era - Necropolis Faction Update Official Full Reveal
Unfrozen Official
Heroes of Might & Magic: Olden Era - Necropolis Faction Beginners Guide
Turin
Photos
See also
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FactionsHeroes of Might and Magic: Olden Era has six factions: Temple, Necropolis and Dungeon, which return from earlier Heroes games, and three new ones, Hive, Grove and Schism. Each has seven tiers of creatures, each tier with a base unit and two upgrades, its own faction skill, its own Faction Laws and 18 heroes. -
Necropolis GuideNecropolis in Heroes of Might and Magic: Olden Era wins by growing its army after every fight with Necromancy, which since Patch #11 raises defeated enemies of any tier from a 3,000 to 5,000 energy reserve. Plan routes to bank and spend necro energy, and take the laws that feed it. -
NecromancyNecromancy is the Necropolis faction skill in Heroes of Might and Magic: Olden Era that turns enemies defeated in battle into undead in the hero's army. Since Patch #11 (Jul 6, 2026) it can raise any tier and spends a necromantic energy reserve of 3,000, 4,000 or 5,000. -
TempleTemple is the human knights faction of Heroes of Might and Magic: Olden Era, the sun-worshipping Temple of the Sun with Swordsmen, Crossbowmen, Griffins, Cavalry, Inquisitors and Angels. Its faction skill is Righteousness, rebuilt around three battle prayers in the Oct 15, 2026 public beta. -
CreaturesHeroes of Might and Magic: Olden Era has 127 faction creatures and 18 neutral ones in Early Access, over 140 in all: each of the six factions has seven tiers, and each tier is a base unit with two alternative upgrades. Neutral creatures go up to the tier 8 Lich Dragon. -
Faction LawsFaction Laws are Olden Era's technology tree for your starting faction. Fighting guards, capturing external dwellings and owning town halls earn Law points, every batch of points becomes a Seal, and Seals enact laws arranged in tiers that boost your economy, heroes and creatures.